Cows and People and Trees oh my!

4 12 2011

Uppppdate!

Things done:

  • Path finding
  • Getting it to render the terrain fast (super fast!)
  • Wildlife classes including some cows to show it off (they just wander about stupidly, i love them)
  • GUI.
  • Dwarf/Citizens/People follow your orders so you can make them dig places.
  • Small amount of work done in room placement, nice little grid thing which shows you where is valid and where isn’t.
  • Trees (man they look shit, the Unity tree creator is fiddly!)

Next on the agenda:

I keep wanting to add more wildlife stuff (flocking and the like) but i really should put in a game first so I’m gonna work on the room building, do a bedroom and maybe a store room and then make the citizens get sleepy/hungry, I can see that being pretty fun!

Anyway, enjoy the picture! Notice the specular shininess on the terrain, I quite like that and might keep it, makes everything look plastic but in a good way!  First picture is using the in game cam with the GUI and that blue block is the cursor. Second pic is from a custom cam in the editor.

ImageImage


Actions

Information

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s




Follow

Get every new post delivered to your Inbox.